Fans Of Cyberpunk 2077 Can’t Wait To Exact Their Vengeance
If you were on the internet at all over the weekend, whether on Reddit, Twitter, or YouTube, you probably saw Cyberpunk 2077 again and for good reason. With the release of Cyberpunk: Edgerunners, an excellent anime adaptation made by Studio Trigger, fans from all over the internet have gone back to CDPR’s Night City in the millions to walk the neon streets and shoot some bad guys. And a surprising number of them are after one particular jerk.
Major Edgerunners Spoilers Ahead.
Edgerunners takes place about a year before Cyberpunk 2077. It’s about a street kid named David “Dee” Martinez who loses everything in a drive-by shooting but ends up with some super-advanced military tech. David becomes an edgerunner, a hired gun on the black market, so he can stay alive on the dangerous streets of Night City. David’s 10-episode journey to fame and wealth is filled with blood and bullets, but he also makes good friends along the way. Some of the homies get out alive. Adam Smasher, who works for Arasaka and is one of the main bad guys in Cyberpunk 2077, crushes other people with his weight. Adam Smasher is also popular on the internet because he killed a character that a lot of people liked.
Adam Smasher is the main thing that ties the anime and game together. He is first mentioned in episode 7 (“Stronger”) and then shown as the main bad guy in episode 10 (“My Moon, My Man”). And his fans hate him to the core. In the last episode of the anime, Smasher drops his big-ass body on top of the best girl and fan favourite, Rebecca. Rebecca is dead, and her body is bloody and broken. I guess he’s true to his name, huh? Well, the internet wants to beat him up too, especially since he killed David at the end of Edgerunners.
The update for Cyberpunk 2077 version 1.6 is here, and it adds new content to the game. Some of them make direct references to the Cyberpunk Edgerunners anime on Netflix. You can now get new clothes, weapons, and other things. Everything you need to know about Cyberpunk 2077 Edgerunners is in this guide.
Cyberpunk 2077: The Kotaku Review
Cyberpunk 2077 has been out in the world for two weeks. In my first impressions, I said that I was ready for everyone—developer CD Projekt Red, the PR people at the studio, and fans—to stop talking about the game and just let me play it. I’ve been playing regularly since before the game came out, but after a few weeks, I feel like there’s hardly any time to talk about the game itself.
Cyberpunk is hard to talk about if you can’t handle its content, can’t play it because it’s bad for your health, or can’t get it to work on your console. Cyberpunk came out with one journalist having a seizure. This was after a long cycle of pre-release hype, social media mistakes, and bad reviews. After it came out, the game didn’t work well on consoles. It was so full of bugs and crashes that CDPR offered refunds. This basically meant that the studio was just telling players they could get their money back, so console makers and stores took matters into their own hands. Sony not only gave refunds, but they also took the extreme step of taking the game off the PlayStation store. Many people who were able to run the game were disappointed that it didn’t have the features that were promised and didn’t look anything like what CDPR had spent years advertising. Meetings between CDPR management and investors and between management and staff suggest a poorly managed project, a lot of unrealistic expectations, and something between willful ignorance and intentional deception to hide the terrible state of the game.